Monday, 22 August 2011

Concept & Model Development

 A child's inability to communicate often leads to frustration, repetitive behaviour and emotional overload. So the concept has evolved into a learning toy for non-verbal children; something tactile that can help encourage decision making and teach sequencing, as well as provide a method of communication with parents or carers.


I began by looking at  different materials that I had available, I was hoping to try and use timber  as I love the look and feel of traditional wooden toys.  I have partly returned to the aesthetics of the blocks in my first concept.  The round model & toy I was playing with earlier provided the inspiration for putting things in order and threading onto something...   and the products featured in an earlier post  have given inspiration for the overall direction in the use of materials, the tactile interaction and something for children...





A wooden block and cut wire coat hanger provided a nice base to represent the sequencing. 
The coat hanger has been cut into different heights to provide cues as to where to begin.


The wood has sanded up very well, it is smooth and silky to the touch.  I have rounded off the ends and corners.



 I am using the little communication blocks to represent both fun activities and daily routines such as playing with friends and brushing teeth.... Some of the 'sets' below...

Play with friends

Get dressed

Have a shower, brush teeth

Colouring in

Shopping

Toys

Toys


Food



 So the idea is, considering the advice given by parents and teachers earlier - keep it positive and focus on things to look forward to, as well as help with sequencing and planning of the day, building confidence and improving communication.
 The child can choose from the block to 'build' and plan the day in order.  Used in communication with the parent or carer they can plan together to make sure things are achieved in the correct order.




I would like to have each block with its own sound.  Say for example, as the 'Shower' one is placed onto the 'wire' the sound of water running in a shower is heard, or the when the toothbrush one is chosen you hear the sound of someone brushing their teeth.  Playing with friends could be children laughing & giggling.  This could provide stimulus and feedback for both parents and children.... A 'cause & effect' - confirming the choice made and encouraging to continue on and make more decisions.


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